Online proofing tools are different—pricing, features, and service. So, as we are working in the niche, it was logical to make a blog series to help designers, creative managers, and marketers make the right choice. This time we compare GoVisually and Approval Studio to help you understand what creative approval system fits your needs.
What differs a good project manager from a bad one? The answer is the level of involvement.
Previously we posted about how to write good creative briefs. We asked some of our customers and creative experts to share with our readers what are the common issues they have to solve while the briefing process.
Today, I want to share with you, probably, the most interesting conversation that we had up until today. Daniel May is a design professional, who’s been working with such companies like Sony and BMG, and it’s possible, that some of his works you can find in your music collection on the CD covers.
Today, we are talking to Andrii Horbachov and Dmytriy Kravchenko – the co-founders of Brave Wings digital bureau, UX\UI specialists from Ukraine. These guys have truly remarkable works in their portfolio, some of them can be found on Dribble, other projects cannot be shared in free access, due to contract restrictions, but believe me, they […]
I’ve heard a lot of criticism about the design choices made by different companies while releasing their products to the market. Nowadays, having a high-quality product in the box might be even less important than having a nice, eye-catching and appealing box, as when you “meet” the product for the first time – you see […]
Resident Evil 7: Biohazard is a survival horror game developed and published by Capcom, released in January 2017 for Windows, PlayStation 4, and Xbox One, and in May 2018 for the Nintendo Switch in Japan. Diverging from the more action-oriented Resident Evil 5 and Resident Evil 6, Resident Evil 7 returns to the franchise’s survival […]
While working on the web app, targeted for creative teams, our Approval Studio guys have carried out big research, making interviews with Project Managers, Team Leads, Design Professors, and Specialists working in different creative spheres, such as packaging design, label design, interior design, UX/UI design, etc. The most interesting conversations will be published here, in […]